- Mar 5
- 1 min read
Stylized Character - WIP Continued
I am continuing work on creating a basemesh from scratch. I have dynameshed the subtools together and am adding some basic details. Once this body is done I will retopologize it, then add hair and clothes.
I am hoping to go through the entire pipeline to make this character a game-ready, textured, rigged, and animated model.
Modeled in ZBrush.