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Stylized Character - WIP Continued




I am continuing work on creating a basemesh from scratch. I have dynameshed the subtools together and am adding some basic details. Once this body is done I will retopologize it, then add hair and clothes.

I am hoping to go through the entire pipeline to make this character a game-ready, textured, rigged, and animated model.

Modeled in ZBrush.





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